三维视觉与几何3D Vision & Geometry
三章、15 节,从像素走到三维世界:相机与投影讲光线怎样变成像素、相机怎样被标定;多视图几何讲两张以上的图像怎样还原位姿与深度;三维表示与配准讲点云、SDF 到 NeRF 与 3D Gaussian Splatting,机器人怎样存放、对齐和渲染它看到的世界。 Three chapters and 15 lessons that go from pixels to the 3D world: cameras and projection covers how rays become pixels and how a camera is calibrated; multi-view geometry covers recovering pose and depth from two or more images; 3D representations and registration covers point clouds, SDFs, NeRF and 3D Gaussian splatting, and how robots store, align and render the world they see.
1三章之间的关系How the three chapters connect
这三章建立在 Part I(线性代数、概率、李群、优化)和 Part II 的运动学之上,又支撑着后面的状态估计、学习与基础模型。把鼠标放在(或点击)任意一个方块上:琥珀色是它依赖的部分,紫色是用到它的部分;虚线框是前面的章节或后续部分。
These three chapters build on Part I (linear algebra, probability, Lie groups, optimization) and Part II kinematics, and support the state estimation, learning and foundation-model parts that follow. Hover (or tap) any box: amber shows what it builds on, purple shows what builds on it; dashed boxes are earlier chapters or later parts.
2各章一览The chapters
★ 标记的是核心节,点击标题即可进入(灰色的是尚未上线的节)。每章都会写出它的"一句话直觉"和在机器人中的主要用途。
★ marks core lessons; click a title to open it (greyed-out lessons are not live yet). Each chapter lists its one-line intuition and its main uses in robotics.
3按目标选路线Pick a route by goal
时间有限的话,可以按你的方向挑一条路线先走通,再回头补全。
Short on time? Pick the route that matches your direction, walk it end to end, then come back and fill in the rest.